Level
9th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Shapechanging

You assume the form of an adult dragon of your choice or the duration. You can also choose to expend sorcery points at the time of casting to transform into an ancient dragon of the type associated with your draconic ancestry instead. The required sorcery points required for the ancient dragon transportation equal twice the difference between the dragon's CR and your character level or CR.

Your game statistics are replaced by the statistics of the dragon, though you retain your alignment and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus listed in its statistics is higher than yours, use the creature's bonus in place of yours. You can't use any legendary actions or lair actions of the new form.

You assume the hit points and Hit Dice of the new form. When you revert to your normal form, you return to the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren't knocked unconscious.

You retain the benefit of any features from your class, race, or other source and can use them, provided that your new form is physically capable of doing so. You can't use any special senses you have (for example, darkvision) unless your new form also has that sense.

When you transform, you choose whether your equipment falls to the ground, merges into the new form, or is worn by it. Worn equipment functions as normal. The GM determines whether it is practical for the new form to wear a piece of equipment, based on the creature's shape and size. Your equipment doesn't change shape or size to match the new form, and any equipment that the new form can't wear must either fall to the ground or merge into your new form. Equipment that merges has no effect in that state.

* - (A small vial of adult (or older) dragon blood from the type of dragon you want to transform into, worth 1,500 gp, which is consumed by the spell; attunement to any dragon mask or the mask of the dragon queen waive this requirement)

Previous Versions

Name Date Modified Views Adds Version Actions
11/15/2020 11:56:53 PM
0
1
1
Coming Soon

Spell Tags: Shapechanging

Available For: Sorcerer (Legacy) - Draconic Bloodline (Legacy)

Millan_XeNone

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