Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Round
School
Conjuration
Attack/Save
None
Damage/Effect

This spell allows you to completely rid of your human side and become almost a full dragon for a round. This means that you can't do anything a dragon couldn't do, but also allows you to use draconic power for one whole round. All enemies during this period have disadvantages against your scales. The second thing is that the only options for your action, bonus action, and reaction are Draconic Roar, Draconic Tail Whip, Draconic Wings, and your breath attack. This spell is very powerful but the round afterwards you are reverted to human and have to rest for a turn. Below are the effects of the spells mentioned above. Keep in mind that using these spells and your breath attack does not affect spell slots.

Draconic Roar:

Scales erupt from your face and your ancestors power you enough to build up a powerful roar. The roar can shake up enemies enough to have them drop or release items or people if their constitution is less than 16

Draconic Tail Whip:

Your ancestor's power shines onto you, allowing yourself a brief draconic moment in which a long scaly tail erupts from your flesh and deals 4d4 damage of your dragonborn ancestor. If you are not dragonborn, this only deals bludgeoning damage. For hit, roll a d20+5.

 

* - (A dragon's scale whether you took it from a dragon or are one yourself.)

Available For: Sorcerer (Legacy) - Draconic Bloodline (Legacy)

GutricDaBardyBoi

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