Level
1st
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V, S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Damage (...)

You corrupt the evocation magic of a healing spell. If a creature is casting a spell that regains hit points, for themselves or another creature, choose one of the following:

  • You steal the effect of magic, halving the total amount of hit points healed by the creature. You heal 1d4 hit points.
  • The creature being healed has corrupt magic enter them. They heal the full amount as normal, and then take 1d4 necrotic damage; you heal the same amount of damage taken in this way.
* - which you take when a creature within 30 feet casts a spell that regains hit points ** - (a piece of black opal worth at least 100 gp)

Spell Tags: Healing Damage Debuff Negation

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Blood Hunter - Order of the Profane Soul (INT)

ObsidianHoax

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