You target the triggering creature, which must succeed on a Wisdom saving throw or vanish, being thrown to another point in time chosen by the DM and causing the attack to miss or the spell to be wasted. While there, the target may interact fully with its surroundings. At the end of each of its turns the target can make another Wisdom saving throw. On a success, the spell ends. The target remains temporally dislocated until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. All targets must be within 30 feet of each other.
* - taken when a creature you can see makes an attack roll or starts to cast a spell
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