When you see another humanoid creature die you may choose to cast this spell as a reaction. This spell has no effect on undead, constructs, or other humanoids who still breath life. When casting this spell, your eyes become consumed by an inky blackness for an instant (you can still see as normal), the humanoid corpse that you cast this spell on shakes violently before all the blood in its system expels out from it in bloody spears. Each creature within 10 feet of the creature must make a Dexterity Saving Throw, On a failed save a creature suffers 2d10 Piercing damage as well as an extra 5d6 Necrotic damage. If a Creature saves against the spell they only suffer half damage. Every creature within 30 feet of the target that can see it must then make a Wisdom saving throw or become paralyzed from fear until the end of your next turn. Creatures within 10 feet of the target have Disadvantage on this save.
* - Which you take when you see another humanoid die. ** - (A blood soaked straw doll, worth 1gp, which the spell consumes)
Level
3rd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Piercing (...)
Comments