Level
6th
Casting Time
1 Action
Range/Area
Self
Components
V, S *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

Your knowledge and depth of aptitude towards the forgotten school of Magic is so vast that you learned how to hasten the flow of Time for yourself by stealing the regular flow of anyone around you. You steal effectively 5ft movement speed from the closest 10 within a 120m radius, friend and foe. Your own movement is increased by the duration. If you managed to steal 40ft or more movement, you gain the additional effects:

Your AC is incrased by 1 for every 10 ft of movement Stolen for the duration

Your Spell Hit Bonus is increased by 1 for every 20 ft of movement stolen for the duration

Spells that require 1 hour casting time can be cast for 1 Full Round  for the duration

The spell ends if your concentration is interrupted or if you fall unconscious.

 

* - (Small Topaz worth of at least 10 gp)

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Zauril

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