Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
Until Dispelled 1
School
Enchantment
Attack/Save
None
Damage/Effect
Necrotic (...)
Single Target spell: Bonus Action
If the spell is activated and a melee attack is made after activation, the creature that was hit must make a DC20 strength or dexterity saving throw or take 10d10 necrotic damage and 5d10 slash damage. If they succeed the throw, they take half damage. recommended directly before an attack
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