Level
6th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Frightened

Uttering an incantation, you draw on the magic of the Far Realm. You gain the following benefits until the spell ends:

  • You are immune to psychic and force damage
  • You are immune to the frightened condition
  •  You become able to levitate, giving you a flying speed of 40 feet.
  • You have a +2 bonus to AC.
  • All your weapon attacks are magical, and when you make a weapon attack, you can use your spellcasting ability modifier, instead of Strength or Dexterity, for the attack and damage rolls.

You can attack twice, instead of once, when you take the Attack action on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that lets you attack more than once when you take the Attack action on your turn.

* - (an object engraved with a symbol of the Far Realm worth at least 500gp)

Available For: Warlock (Legacy) - The Great Old One (Legacy)

Inominatus

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