Make a WIS check based on your alignment to cast this curse (Good DC 20, Neutral DC 15, Evil DC 10) then a spell ranged attack to hit. This spell needs a clear pathway to reach the target.
On a successful WIS check and hit, the target is killed instantly. In a failed WIS check, but successful hit, the target rages 6d6 damage.
Creatures within 5 feet of the spells trajectory line can make a DC 15 Wisdom check to jump in front of the spell, sacrificing themselves.
Creatures killed by this spell cannot be resurrected in any way, other than the Wish spell.
By killing a sentient creature has the following effects;
1. Your alignment changes to ‘Evil’ and cannot be changed back.
3. You no longer have to make a WIS check to cast any unforgivable curses.