Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
(5 ft. *)
Components
S, M *
Duration
Special 10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
Control (...)
You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
- You instantaneously expand the flame 5 feet in one direction, provided that some form of fuel is present in the new location, such as wood.
- You instantaneously extinguish the flames within the cube.
- You double or halve the area of bright and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.
- You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the flames and animate as you like. The shapes last for 1 hour.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Additionally, You can make a flickering flame appear in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. You can dismiss the flame as a bonus action. Despite it being a magical flame, you can control it with the above effects.
* - (A pinch of sulfur, charcoal or sawdust.)
Comments