Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (5 ft. )
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Thunder (...)

You hurl a glowing orb at an area or a creature. If you choose an area, all creatures within 5 feet of the orb need to make a dexterity saving throw or get pushed 5 feet away in the opposite direction of the orb and take 1d4 thunder damage. If you choose a creature, make a ranged spell attack. On a hit, the target takes 1d6 thunder damage and is pushed back 10 feet to the opposite direction of the orb. If the target is small or tiny, it falls prone.

Spell Tags: Damage Control Utility Combat

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Ari_X

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