Level
9th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Banishment (...)

You target a Huge or smaller creature within range that has a shadow and is standing on the ground. The target’s shadow becomes a black pit that leads to a pocket plane within the Shadowfell. The target is pulled into its own shadow, appearing within the demiplane. The target remains there for the duration or until it escapes.

The target’s shadow remains in place while the target is gone and is of the same size as the target. If the target moves within the demiplane, the shadow moves in the same manner. The target can only move horizontally while within the demiplane. The first time on a turn the shadow moves into the space of another creature of equal or smaller size to the target, the creature must succeed a Dexterity saving throw or also be pulled into the shadow, appearing in the nearest unoccupied space to the initial target within the demiplane.

A creature within the demiplane can make a Wisdom saving throw at the end of each of its turns, escaping on a successful save. The spell ends when the original target escapes, freeing all other creatures trapped within the demiplane, and causing the shadow to rejoin the target. A creature that escapes appears in the nearest unoccupied space of the shadow but is frightened until the end of its next turn as it reels from the horrific experience.

Creatures native to the shadowfell can’t be frightened by this spell.

* - (a piece of wet charcoal)

Spell Tags: Control Banishment Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Nick_Sykas

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