Level
3rd
Casting Time
1 Action
Range/Area
100 ft.
(20 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing (...)
You summon a towering anthill at a point within range. Thousands of fire ants spill out of the hill and cover the floor in a 20-foot radius.
While in contact with the ground in this area in any way (directly or indirectly), a creature's speed is halved, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, the creature takes 3d6 piercing damage and 3d6 acid damage. On a successful save, the creature takes half as much damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the radius increases by 10 feet for each spell slot above 3rd.
* - (a large ant)
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