Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
WIS Save
Damage/Effect
Control
You attempt to Inject large amounts of Abnormantic energy into one creature you can see within range. All attacks made on the creature and the caster are at advantage. However, The caster of this spells' movement speed is zero and they can not take any bonus actions or reactions while this spell is up. The target must succeed on a Wisdom saving throw or resist the effects.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.
* - (A six sided die)
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