Level
8th
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Radiant (...)

A 5-foot-diameter sphere resembling a miniature galaxy appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Constitution saving throw. The creature takes 8d8 radiant damage and 4d6 cold damage on a failed save, or half as much of both if successful.

As a bonus action, you can move the sphere up to 60 feet. If you ram the sphere into a creature, that creature must make the saving throw against the sphere's damage. In addition to the damage, the creature is knocked prone, and the sphere stops moving this turn.

When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. The sphere sheds bright light in a 30-foot radius and dim light for an additional 20 feet.

* - (your star map, sprinkled with white ash harvested under a full moon)

Spell Tags: Damage

Available For: Druid (Legacy) - Circle of Stars (Legacy)

BillPoole

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