Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

A copy of you steps out of your space into an unoccupied space within 5 feet of you. The duplicate is a creature, and it can take actions and otherwise be affected by other creatures. It appears to be the same as you, but it has half your hit point maximum, and it has nonmagical versions of any equipment you are wearing or carrying, although magical weapons are still considered to be magical for the purposes of overcoming resistances. Otherwise, the clone uses all of your statistics. The duplicate is friendly to you and creatures you designate. It obeys your spoken commands, moving and acting in accordance with your wishes and acting on your turn in combat. The duplicate lasts until it drops to 0 hit points, at which point it disappears.

At Higher Levels. When you cast this spell using a spell slot of 7th or 8th level, you create two duplicates. When you use a spell slot of 9th level, you create three duplicates.

* - (a lizard's tail encased in ruby worth at least 600 gp)

Spell Tags: Summoning

Available For: Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

SomeSortofThing

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