Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Buff

Once per long rest, you may use an action to activate your Susanoo. For one minute. you gain the effects of the spell enlarge, targeting yourself. However, instead an illusory form surrounds you to that size, with temporary hit points (1d10 per character level. While this is active, you also gain +2 to AC.

You cause a creature or an object you can see within range to grow larger for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect.

If the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once.

Enlarge. The target's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category-- from Medium to Large, for example. If there isn't enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage.

 

* - (a pinch of powdered iron)

Spell Tags: Buff

Available For: Sorcerer (Legacy) Wizard (Legacy)

JSteves

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