Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Melee Weapon Attacks

Using your bonus action you can(choose one per round). 1.) Copy any weapon you see excluding wonderous, divine, or legendary items (fails on a DC 7 or lower). 2) project a perfect copy of a weapon in your trace archive to send as a projectile toward target creature and creature makes a spell save DC on a success the projection shatters. 3.) Enhance projected weapon: can either enhance weapons stats or change form (ex. Change a projected sword into an arrow but only using a 1st level spell slot or higher

Projection at higher levels: can create: cantrip (1), 1st lvl (2), 2nd lvl (3), 3rd lvl (4), 4th lvl (5)

Enhance a projected weapon: cantrip (+1), 1st lvl (+2), 2nd lvl (+3), 3rd lvl (+4), 4th lvl (+5)

You can wield one projected weapon at a time.

Spell Tags: Combat Special

Available For: Druid (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Xhanechi

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