Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Thunder

You jump to an unoccupied space you can see within range. When you land you slam your weapon into the ground and make a wave of thunder erupt in a 15 foot radius from your weapon. must make a Constitution saving throw, taking 8d6 thunder damage and knocked prone on a failed save, or half as much damage on a successful one and not knocked prone. The thunder can be heard from up to 300 feet away.

You can bring along objects as long as their weight doesn’t exceed what you can carry. 

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (any melee weapon)

Spell Tags: Teleportation Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Sterben_Swe

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