Level
1st
Casting Time
1 Action
Range/Area
Touch
5 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
Melee
Damage/Effect
Lightning (...)
A crackling of, blue energy dances across the length of copper, or a blue flame swirls around the tip of the iron firepoker in your hand making the tip searing hot.
Make a melee spell attack against a creature. On a hit, the target takes 2d12 fire or lightning damage your choice, and on each of your turns for the duration, you can use your bonus action to force the target creature to take 2d12 fire or lightning damage, automatically. The spell ends if the target has total cover from you.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 1d12 for each slot level above 1st.
* - (An iron firepoker, and a length of copper.)
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