Level
4th
Casting Time
1 Action
Ritual
Range/Area
20 ft.
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
You erase a creatures recent memory using magic. The creature must make an intelligence saving throw, or take 1 physic damage and forget what happened the last 1d4 turns ago. The target is confused, and the next attack roll has advantage targeting the creature, and it has disadvantage on the next saving throw(whichever happens first). The target is unaware you tampered with it's mind, as It has forgotten.
* - (A piece of fresh parchment)
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