Level
4th
Casting Time
1 Action
Range/Area
Self (15 ft. *)
Components
V, S
Duration
Concentration 5 Minutes
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Control (...)

Until the spell ends, wind whirls around you, and you gain the following benefits:

  • Ranged weapon attacks made against you have disadvantage on the attack roll.

  • You gain a flying speed of 30 feet. If you are still flying when the spell ends, you fall, unless you can somehow prevent it.

Spell Tags: Damage Control Movement Warding

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Cragnarok

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