Level
Cantrip
Casting Time
1 Action
Range/Area
40 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Slashing (...)

You pull a random playing card and infuse volatile magic energy into it before flinging it at a target. Make a ranged spell attack against the target. On a hit, the target is struck with the card and takes damage corresponding with the suit of card thrown. Roll a d4 to determine the card suit, and corresponding damage type, as shown below.

d4 Card Suit Damage Type
1 Spade 1d4 slashing damage and 1d4 cold damage
2 Heart 1d4 piercing damage and 1d4 fire damage
3 Club 1d4 bludgeoning damage and 1d4 thunder damage
4 Diamond 2d4 force damage

The spell pulls more than one card when you reach higher levels: two cards at 5th level, three cards at 11th level, and four cards at 17th level. You can direct the cards at the same target or at different ones. Make a separate attack roll for each card, and roll separate d4 rolls to determine each card's suit and damage.

* - (playing card)

Spell Tags: Damage

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

MrNerdy

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