Level
2nd
Casting Time
1 Action
Range/Area
Self
(5 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat (...)
You create an explosion of stinging hairs that pierce creatures in the vicinty. Each creature within 5 feet of you must make a Dexterity saving throw. On a failed save, a target takes 2d8 piercing damage and has disadvantage on Strength (Athletics) checks until they use an action to clear the needles from their body.
On a successful save, the creature takes half damage, but suffers no other effect.
When you cast this spell using a spell slot of 3rd level or higher, the range increases by 5 feet for each spell slot above the 2nd.
"Did you know... that sometimes spiders explode?" -Rinn the Explorer
* - (a pinch of tarantula hair)