Level
4th
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Combat (...)

You summon a spray of deadly neurotoxin that surges forth from your hands. Each creature within range must make a Constitution saving throw. On a failed save, a creature takes 5d6 poison damage and is poisoned for 1 minute. While poisoned in this way, a creature automatically fails Intelligence checks, and has disadvantage on Intelligence saving throws. On a successful save, a creature takes half damage and isn't poisoned.

When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th.

 

"Deadly neurotoxin? How quaint." -High Weaver Nadir

Spell Tags: Damage Debuff Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Psithurisms