Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft. (5 ft. )
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Necrotic

You summon five bloody spikes that you can fire at one creature within range or divide the spikes up as you wish. Each spike deals 1 Necrotic damage and will hit (no attack roll needed). The drop of blood is taken as a toll from the user of this cantrip, causing 1 Necrotic damage to the caster.

At Higher levels: At 5th, 11th and 17th level, the number of spikes you summon is increased by one. In addition, at 5th level 2 of the 6 spikes you summon will deal 2 Necrotic damage instead of 1. At 11th level, 3 of the 7 spikes you create will deal 2 Necrotic damage instead of 1. At 17th level, 4 of the 8 spikes you create will deal 3 Necrotic damage. The other spikes not accounted for will only deal 1 Necrotic damage.

* - (A drop of Blood)

Previous Versions

Name Date Modified Views Adds Version Actions
12/6/2018 11:44:16 PM
9
1
1
Coming Soon
12/7/2018 12:05:13 AM
7
1
--
Coming Soon
11/27/2020 4:17:13 PM
456
23
2
Coming Soon
11/27/2020 4:22:21 PM
454
1
3
Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Harkard

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