When casted, Desecration sends out inky black tendrils to any source of life ( trees,flowers, plants, animals, humanoids, and monsters ) the caster chooses; up to three targets. Upon being hit by Desecration, the chosen target(s) just make a constitution save against a dc8+(proficiency mod + caster's spellcasting skill mod[ cha/int ]). On a failed saved, the target(s) take 6d8 necrotic damage. On a successful save, the target(s) take half that damage. Whether successful on the save or not, the caster is healed for a third of the total damage. The rest of the damage will be distributed among two other companions of the caster's choosing. At higher levels, this spell can target one extra source of life for every level above 7th(spell level); four at 8th and five at 9th. Furthermore, the damage increases one HD for every level above 7th(spell level); 7d8 at 8th and 8d8 at 9th.
* - (Vampire bat fur)Previous Versions
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