You sprinkle the salt over the feather then set the salt on fire, then blow the mixture towards the target after reciting a few words in hell, heaven or draconic. The target will be in astral projection for two turns, having to make any test related to magic if n is necessary, he must wait the two turns to leave the astral projection.
The target must take 17 or more in one of this resistance with a d20 to exit the projection or until the caster undoes the casting, the target is physically vulnerable while in projection. The caster is paralyzed when the target is still in projection. If there is a player or creature capable of interacting with other planes of existence, it can cause and suffer damage to the target in astral projection, upon reaching level 5, increase the duration of the spell in 1 turn, as well as in levels 10, 15 and 19.
* - (A common feather, salt to sprinkle on the feather and fire to burn it)
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