Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
(10 ft. )
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Control
A wall of wind erupts from you in all directions, forcing all creatures in a 10-foot radius sphere to make a strength saving throw. Each creature that fails this save is pushed 10 feet directly away from you. This movement does not provoke opportunity attack. Large creatures have advantage on this saving throw.
Comments