Level
Cantrip
Casting Time
5 Minutes Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect

This spell creates a dagger that can be used for other blood rituals. In order to infuse the dagger with magical energy potent enough to use it for blood rituals, it needs to have a blood sacrifice. This "blood sacrifice" will deal slashing damage equal to half a creature's max hit points. If the creature has less than 15 hit points they are knocked unconscious and the spell fails. The dagger is then considered a Ritual Dagger. A remove curse spell will end the effect on the dagger, returning it to a normal dagger.

RITUAL ONLY: This spell can only be cast as a ritual and does not take any extra time to cast it as a ritual.

* - (a dagger and a blood sacrifice)

Available For: Wizard (Legacy)

GameSpriter

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