Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Control

Summon a chain of light to restrain a selected target within range.
If the target is a creature it must make a Dexterity Saving Throw in order to escape. 
Upon failure, the target is then Restrained until it succeeds in its next saving throw.
If two or more chains are used on a single target, the target has Disadvantage when attempting to break free (the initial saving throw does not apply disadvantage).

When you cast this spell using a spell slot of 2nd level or higher, create additional chains for each spell slot above 1st level.

Spell Tags: Control

Available For: Cleric (Legacy) - Light Domain (Legacy) Paladin (Legacy) - Oath of Devotion (Legacy) Sorcerer (Legacy) - Divine Soul Wizard (Legacy) - School of Transmutation (Legacy)

The_Great_Minmaxer

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