Level
3rd
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Creation

This spell awakens a botanical ally. When you touch up to 5 shrubs, 2 branches or 1 sapling, your spell imbues the targets with a temporary magical vigour, impelling them to act and move on your command. For each shrub you target with this spell, the target becomes a awakened shrub, for each branch, the target becomes a twig blight and for each sapling the target becomes a needle blight or a [Tooltip Not Found] depending on if the targeted sapling is coniferous or deciduous (the GM has the creature's game statistics). Each target must be a living or green specimen.

On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to 5 creatures you have animated with this spell, rather than animating a new one.

Awakened shrubs and Vine Blights awakened from tropical plants deal 1d4 additional poison damage with each Rake/Constrict attack they make.

When a creature animated by this spell is destroyed or killed, the remains may not be reanimated again by this spell.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you animate or reassert control over 6 additional shrubs, 4 additional branches or 2 additional saplings for each slot level above 3rd. When you cast this using a spell slot of 5th level or higher you may target a creeper or ivy-like plant to awaken it as a vine blight and may target one additional creeper for each level above 5th. When you cast this using a spell slot of 7th level or higher you may target one mature tree to awaken it as an awakened tree and you may target one additional tree for each spell slot above 7th level.

* - (afew drops of spring water, a handful of plant seeds and a drop of blood. A living/green shrub, branch, sapling, creeper or tree.)

Spell Tags: Creation

Available For:

XcaliberRage

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