You generate a small void of immense crushing force targeted on a creature or object you choose within 60 feet that you can see.
Creature. If you target a creature, they must succeed on a successful Strength saving throw or suffer 6d8 points of Force damage. A successful save halves the damage. For each level this spell is cast above 6th, the damage increases by 1d8.
Object. If targeting an object, most non-magical items will be crushed into dust, which is pulled towards the centre of mass of the object before falling with gravity at the end of your turn. Magical objects have resistance to this effect as normal depending on spell levels and other modifiers and circumstances. An object held by a creature can be targeted, you must first make a contested Spellcaster check vs. the opponent's Strength check to pull the object away from the centre of the crushing void.
For DMs: The Verbal and Somatic components of this spell are very similar to those of the Telekinesis spell, though the final words and gestures are more aggressive and forceful, indicating the vicious nature of the spell.
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