Level
1st
Casting Time
Action
Range/Area
20 ft.
Components
V, S
Duration
3 Rounds
School
Necromancy
Attack/Save
None
Damage/Effect
Blinded

You wave your hand and a ink blackness rolls out like an early morning mist. Any creature in a 20 foot radius around you must roll a Constitution saving throw. On a fail the creature takes 2d10 damage and is blinded. On a successful save the creature takes half as much and isn't blinded. The mist stays for 3 turns and cannot be dispelled by wind or force. 

Available For: Warlock (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Cleric (Legacy) - Twilight Domain

GavinGayang

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