Level
1st
Casting Time
1 Reaction *
Range/Area
Self (5 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Slashing

If you are damaged by a creature within melee range you spin yourself with hight speed. The Edge of your clothes becomes sharp and do damage to surrounding creatures. Each creature in a 5-foot-radius sphere around you must make a dexterity saving throw. A creature takes 6d4slashing damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has advantage on this saving throw.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d4 for each slot level above 1st.

* - which you take in response to being damaged by a creature within melee range

Spell Tags: Damage

Available For: Warlock (Legacy) Paladin (Legacy) - Oathbreaker Rogue (Legacy) - Arcane Trickster (Legacy) Artificer (Legacy) - Armorer (Legacy)

Keypiiii

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