Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic

You extend your arm roll to hit on success you drain an enemy within 30ft. of you draining their health and healing you for 2d6

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Previous Versions

Name Date Modified Views Adds Version Actions
12/3/2020 5:10:28 AM
1
1
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Spell Tags: Healing Damage

Available For: Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain Blood Hunter - Order of the Profane Soul (INT)

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