Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

[To fully use this spell, you must have two levels in the Monk class; so that you actually have access to ki points.]

Combining the understanding of transmutation and access to Ki, you strike a semi meditative pose to unleash latent power from inside you self. Until the spell ends, you can’t cast spells, and you gain the following benefits:

  • You gain your levels worth of d10's temporary hit points. If any of these remain when the Fight is over the damage received will then be deducted from base health when the temporary hip points are lost.
  • Gain's the skill to use any martial weapon during spell duration as though proficient.
  • When you hit a target with a weapon attack, that target takes an extra 1d12 Wild damage at level 1. Along with an extra roll of 1d12 damage per caster level.
  • You have proficiency in Strength and Constitution saving throws.
  • You can attack twice, instead of once, when you take the Attack action on your turn.

Immediately after the spell ends, you must succeed on a DC 15 Constitution saving throw or fall unconscious for 1d4 hours.

Available For: Wizard (Legacy)

Changle53

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