Choose up to three severed limbs within range from the body of a Medium or Small humanoid. The severed limbs can be from a corpse, or they can be taken from a creature that is still living. Your spell imbues the severed limb or limbs with negative energy, raising it as an undead creature (or creatures) under your control. The target has the statistics of a crawling claw.
On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 24 hours, or until it is destroyed. After 24 hours have passed, the creature becomes an ordinary severed limb and is no longer animated.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you animate two additional limbs for each slot level above 1st. Each of the creatures must come from a different severed limb.
* - (a drop of blood)Previous Versions
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12/6/2020 9:08:13 AM
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