Level
3rd
Casting Time
1 Action
Range/Area
Touch
(20 ft. )
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Psychic
Imbue the mind of one willing creature with psychic energy. Individuals that move within range of that creature or start their turn there must make an intelligence save or take 4d4 psychic damage.
Comments