Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
Melee
Damage/Effect
Fire
Choose a metal weapon that you are touching. The weapon glows with heat, dealing extra 1d8 fire damage for the duration of the spell.
At any time during the spell, the weapon's user can choose to release the energy in the weapon using an action. Every creature within 5 feet of the user takes 2d4 + your spellcasting modifier fire damage and must make a Strength saving throw against your spell save DC or be pushed 5 feet away on a failed to save. The spell ends early if this ability is used.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the bonus damage increases by 1d8, and the burst attack increases by 1d4 for every level above 2nd.
* - (A Metal Weapon)
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