Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
Ranged
Damage/Effect
Force (...)
You must hold a coin in your hand when casting this spell. The chosen coin shoots from your hand towards a creature or object within range. Make a ranged spell attack against the target. Regardless of whether a transmuted coin hits or misses the target, it is destroyed after the attack. On a hit, the target takes damage depending on the type of coin used.
| Coin | Damage |
|---|---|
| Copper | 1 Force damage |
| Silver | 1d6 Cold damage |
| Gold | 1d6 Fire damage |
| Platinum | 1d12 Lightning damage |
The spell creates more than one projectile when you reach higher levels: two at 5th level, three at 11th level, and four at 17th level. You can direct the projectiles at the same target or at different ones. Spend a new coin for each shot and make a separate attack roll for each.
* - (a coin worth at least 1cp)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/8/2020 2:47:39 PM
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16
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0
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1
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Coming Soon
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