Your flesh hardens as jets of flame from your feet propel you with tremendous velocity. You rocket forward 60 feet in a direction of your choice without provoking attacks of opportunity. Each creature in your path must make a Strength saving throw. On a failed save, a creature takes 4d8 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and remains standing. Unsecured objects in your path take 4d10 bludgeoning damage, ignoring damage thresholds. If you deal damage to a creature or object in this way, you become incapacitated until the end of your next turn.
The spell discharges a concussive boom audible out to 300 feet.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you increase the bludgeoning damage dealt to creatures by 1d8, and the bludgeoning damage dealt to objects by 1d10, for each slot level above 2nd.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/9/2020 11:47:39 AM
|
6
|
1
|
--
|
Coming Soon
|
Comments