Level
7th
Casting Time
1 Hour Ritual
Range/Area
Self
Components
V, S, M *
Duration
1 Minute
School
Divination
Attack/Save
None
Damage/Effect
Foreknowledge

You contact your a DND beyond staff member and ask up to two questions that can be answered with a paragraph and a. You must ask your questions before the spell ends. You receive a different answer depending on the person you ask. The answers are more or less correct however. 

DnD beyond staff members aren't necessary omniscient, so you might receive "unclear" as an answer if a question pertains to information that lies beyond the staff member's knowledge. In a case where a one-word answer could be misleading to the staff member's interests, the GM might offer a short phrase as an answer instead.

If you cast the spell two or more times before finishing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a very vague and confusing answer. The GM makes this roll in secret. If you get a vague and confusing answer you and everyone else who casted this spell before you in a 10 hour window takes 3d6 psychic damage as their question was not answered and they are left more confused than before. Every time you get a correct answer you gain advantage on intelligence checks regarding the question for one hour.

* - (A scroll of commune, a sheet of paper regarding classes, subclasses, weapon attacks, and other DND rules.)

Spell Tags: Foreknowledge

Available For: Cleric (Legacy) Cleric (Legacy) - Order Domain Paladin (Legacy) - Oath of Devotion (Legacy) Paladin (Legacy) - Oath of Glory (Legacy)

DM_sometimes

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