Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Debuff

You imbue one piece of ammunition or one item weighing less than 5 lbs with enough bad luck to ruin the day of anyone it touches.  This item invokes a 1d6 penalty on any saving throws, attack rolls, and ability checks to the last creature to have touched this item.  Anyone struck by this item can only lose this penalty by waiting out the duration (one minute) or passing the curse onto another creature by striking them with the cursed object.  After passing along the curse, a creature is immune to its effects until at least two other creatures have been subjected to the curse.  Any missed attack with this item causes the item to fall at the target's feet without affecting them with the curse.

At Higher Levels. The penalty increases to ten minutes at level 5, one hour at level 11, and one day at level 17.

The penalty increases to 1d8 at level 5, 1d10 at level 11, and 1d12 at level 17.

You can have up to two cursed items at one time at level 5, the cursed items can no longer affect the caster at level 11, and you can have up to three cursed items and the cursed items no longer affect the caster and up to 1d4 creatures the caster can see at level 17.

* - (any single piece of ammunition or item weighing less than 5 lbs)

Spell Tags: Debuff

Available For: Wizard (Legacy)

Stevander_the_Eccentric

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