Level
Cantrip
Casting Time
1 Action
Range/Area
25 ft.
(10 ft. )
Components
V
Duration
Instantaneous 1 Minute
School
Evocation
Attack/Save
STR Save
Damage/Effect
Force (...)
A wall of psychic energy slams forward, 2 feet thick and 10 feet wide from you in a direction you choose for the spell's duration. Each creature that is caught when it is cast must succeed on a Strength saving throw or be thrown 30 feet away from you in a the same direction as the wall, landing prone.
The wall disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them. It does additional damage to objects and objects of weight less than 30 pounds are also launched.
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