Level
Cantrip
Casting Time
1 No Action
Range/Area
Sight
Components
None
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious
The target becomes increasingly hungry and will eventually be forced to eat (after 3 rounds in combat, 10 minutes out of combat). If the target can't eat food after the 3 rounds/10 minutes, they will become unconscious for 1 round/5 minutes and then wake up restored.
Whilst the target is hungry, they have disadvantage on saving throws and attack rolls.
The target can stop feeling hungry if they spend 1 round/2 minutes eating food.
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