Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
Healing
A creature you touch can spend up to half their hit dice pool plus your spell casting modifier and be healed by that amount. This spell has no effect on undead or constructs. A creature can only be healed by this spell once per long rest
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can multiply your spell casting modifier by the spell level and add that in place of the normal spell casting modifier. (so if you are a wizard with 5 int, at level 1 it is 5 healing + hit dice. At level two it is 10 healing + hit dice)
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