A beam of blue light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration. When the spell ends, either because your concentration is broken or because you decide to end it, the bead blossoms with a rising hum in that bursts into 8 magic missle attacks that can target nearby creatures.
Each missile does 1d4+1. If at the end of your turn the bead has not yet detonated, the number of missles increases by 1, with a maximum of 12.
If the glowing bead is touched before the interval has expired, the creature touching it must make a Dexterity saving throw. On a failed save, the spell ends immediately, causing the bead to burst into a small bluish-white flash. On a successful save, the creature can throw the bead up to 40 feet. When it strikes a creature or a solid object, the spell ends, and the bead bursts.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the number of missiles increases by 1 and the damage is increases by 1
* - (a )
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