Level
4th
Casting Time
10 Minutes Ritual
Range/Area
Self
Components
V, S, M *
Duration
Until Dispelled
School
Abjuration
Attack/Save
None
Damage/Effect

You mould the blood into beasts of your choice:

  • One beast of challenge rating 2 or lower
  • Two beasts of challenge rating 1 or lower
  • Four beasts of challenge rating 1/2 or lower
  • Eight beasts of challenge rating 1/4 or lower

It requires blood for each size of creature:

  • Tiny: 25gp worth of blood
  • Small: 50gp worth of blood
  • Medium: 100gp worth of blood
  • Large: 200gp worth of blood

If you loose touch with them then it must be dispelled or you must concentrate on this spell until you touch it again.

As an action, you can temporarily dismiss your beasts. They disappear into a blood stream. Alternatively, you can dismiss then forever, causing the blood to lose its form. As an action while they are temporarily dismissed, you can cause them to reappear from that creatures blood within 5ft of it.

Whenever the host takes damage that causes them to loose blood while the beasts are in the blood stream: Roll a D10, on a 1;  your beasts are dismissed.

You can’t have more than one Bound Blood Beasts active at a time. If you cast this spell while you already have Blood Beasts, you instead cause the blood to adopt a new form.

* - (Blood)

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BenjaminTheHuman

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