Level
Cantrip
Casting Time
1 Action
Ritual
Range/Area
Self
Components
V, S
Duration
5 Minutes
School
Necromancy
Attack/Save
None
Damage/Effect
Requirements
- Caster must have two working hands. Cannot be paralyzed, or stunned or immobile in anyway. (Caster cannot use off hand)
- While Tooter and Frik's Stranger Hand is active, Melee attacks against Caster gain advantage.
- When Tooter and Frik's Stranger Hand dies, or spell is cancelled with in 1000 feet of caster, Caster's hand returns to normal in a light yellow and slippery mist
Caster removes their off hand and it becomes an animated un-dead creature controlled by the caster.
- Tooter and Frik's Stranger Hand has a speed of 15 and stats equal to 1/2 of casters stats and 1/4 of Caster HP at time of Cast.
- The Hand Acts as a magic relay for the Caster.
- Caster can cast spell through the Hand as long as its with in 60 feet of caster.
- Can only cast spells at the same level or lower then what the Hand was cast at.
Speed of hand is increased by 10 for every level above 1
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